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  1. Anyone got an audio dump of FNAF AR's audio SFX? - Reddit

    Mar 28, 2024 · Anyone got an audio dump of FNAF AR's audio SFX? Help! Just asking cause I'd like to get my hands on the sfx used for animatronics such as footsteps, voice lines, and general sound …

  2. How do people float when they walk instead of the generic leg …

    I’ve noticed a lot of fbt users can move around while staying in position almost like they glide around and don’t have the walking animation while moving. I know this is because they have full body but what …

  3. Best approach to make dynamic footstep sounds : r/godot - Reddit

    Nov 22, 2021 · Hello, I have a question about the method for making dynamic footsteps, I'm thinking about how to do it, but I don't know how to do it. I have thought about some methods such as : - I've …

  4. How to make footsteps for my 3D game : r/godot - Reddit

    Jun 24, 2022 · That depends on a lot of factors, depends on how you are animating your character 3D, if you are talking about sound of footsteps, or something like footprints that stays on the ground for …

  5. How do I make a footstep system in Unity 2D? : r/Unity2D - Reddit

    Feb 24, 2021 · How id probably go about it: Have an object as a child of your player. This object only contains an audio source. Have the audio clip be a looping sound of footsteps. Disable the game …

  6. Footsteps sound synchronization with running animation

    Increasing sv_footstep_sound_frequency will reduce the amount of footsteps sounds emitted by the server AND it doesn't synchronize the animations with the sound. Increasing …

  7. Double sound of footsteps (SE) : r/skyrimmods - Reddit

    Apr 28, 2022 · If it's only for that specific animation then it's likely an animation mod you still have installed. Sometimes custom animations have stacked audio triggers. In other cases, modded gear …

  8. Need help Adding footstep sound effects : r/godot - Reddit

    Jan 5, 2022 · Have you tried something on the lines of: if motion != Vector2.ZERO and !"sfx".is_playing (): play the footsteps sound elif motion == Vector2.ZERO and "SFX".is_playint (): stop the footsteps …

  9. Footstep sounds broken : r/unrealengine - Reddit

    Nov 9, 2022 · I've created dynamic footsteps with line trace and animation notifies. Everything works perfectly - except the fact that the footsep sounds only play for one animation loop and then they …

  10. Hi, Is it possible to make footstep sound system, without ... - Reddit

    Jul 23, 2022 · Hi, Is it possible to make footstep sound system, without using animation events in unity? Archived post. New comments cannot be posted and votes cannot be cast.